Background

A timeline of what I've worked on and where I've been.

Resume
Technical Product Manager CURRENT JOB
Histoury
Driving product planning for a high-profile commercial partnership with Italy's largest cultural heritage services company, coordinating deliverables across engineering, art, and business development teams. Established Histoury's first formal product management practice including roadmaps, PRDs, and a prioritization framework.

Leading product planning for a 12-person AR startup:

  • Driving a high-profile commercial partnership spanning 5 archaeological sites in Italy
  • Established the company's first formal product management practice including roadmaps and PRDs
  • Led a full PM SaaS tooling consolidation to eliminate redundant licensing costs
Released UnityMCP
Shipped an open-source MCP server for Unity Editor automation. 40+ tools, native C plugin for domain-reload survival, single-attribute extension API.
Technical Product Management Analyst CURRENT JOB
Form.io
Working directly with the head product manager on core platform decisions at Form.io. Owning workstreams within a multi-phase portal UI/UX modernization initiative aimed at reducing onboarding friction, streamlining developer workflows, and enabling new platform capabilities.

Owning workstreams within a multi-phase portal UI/UX modernization initiative:

  • Layout modernization across key platform surfaces
  • Streamlining developer workflows and form management
  • Enabling new platform capabilities and interfaces
MBA Marketing Intern, Cheetos Brand Team
Frito-Lay
Developed a 360-degree Cheetos program for 2027 focused on commercial retail engagement. Collaborated with sales and portfolio teams on consumer research and go-to-market planning.
MBA Program
SMU Cox School of Business
Started the MBA program at Southern Methodist University. Coursework in technology strategy, AI strategy, product management, and consumer behavior. Forte Fellowship recipient.
Full Stack Software Engineer
Citigroup
Built Citi's online personal lending platform. Led module federation implementation that eliminated 30+ hours/week of deployment delays. Spearheaded an initiative to replace fully manual QA processes with automated testing — the team had no working automation tests. Designed and implemented the solution to restore full coverage. Mentored entry-level developers and high-school students in the Women in IT program.

Key initiatives beyond core engineering:

  • Test Automation — replaced fully manual QA with automated testing; spun off as its own dedicated team
  • Sprint Planning — participated in prioritization decisions, not just executing assigned tickets
  • Executive Communication — delivered monthly progress demos to senior leadership
Co-Founder & Lead Engineer
Blink Studios
Co-founded a game studio and led a team of 7 developers, writers, and artists building games in Unreal Engine. Created Specular (a dialogue scripting language) and Reflex (a scene-scripting tool). Pitched to 2 major publishers and ran 15+ consumer interviews.
Game Designer
CornBilt LLC
Designed and tested tabletop and VR games with a small team. Won awards at CES and QuakeCon, and successfully funded a project on Kickstarter.
B.S. Computer Science
Texas Tech University
Studied computer science at Texas Tech. Presidential Scholarship recipient, Dean's List all four years. Graduated May 2021.